//
// Created by YxMin on 2024/7/4.
//

#ifndef GAME_FONT_H
#define GAME_FONT_H
#include <easyx.h>
typedef struct
{
    int height;
    int width;
    COLORREF color;
    TCHAR *family;
} FontStyle;
void SetFont(FontStyle *font);
void RecoverFont();
void SetFontSize(int height,int width = 0);
const FontStyle* GetDefaultFont();
#endif //GAME_FONT_H
